Many people complain of not being creative when in fact their creativity has merely been blocked. Once the blocks are removed, nearly everyone can exercise a high degree of creativity. Several techniques exist which will help remove the usual blocks to creativity, but before we discuss these, we should say a few words about the blocks themselves.
Functional obsession arises when someone is unable to see beyond the historical or accepted use for an item, often identified by its name or label. Thus, for example, a screwdriver is a tool for tightening or loosening screws, just as its name says. A person suffering from functional fixation would be unable to see any other uses for the item. But, of course, a screwdriver can also be used as a paint can opener, an ice pick, a plumb bob, a paperweight and so on.
An interesting example of how people are almost by nature functionally fixated comes from an experiment. Several people were placed in a room where a short length of pipe containing a ping pong ball was anchored in the floor. The task of the people was to remove the ball from the pipe without damaging either. Several sets of people were given this same task. For some of the sets, a bucket of water was placed on the floor. When this was the case, over 80 percent of the groups solved the problem by pouring water into the pipe and floating the ball out. For some of the other sets, a pitcher of ice water and some drinking glasses were placed on a table in the room. When this was the case, fewer than 40 percent of the groups solved the problem by using the water in the pitcher. The pitcher of water and the drinking glasses were so fixated on the idea of refreshment that they could not see beyond the ostensible purpose of the pitcher to its use as a solution to their problem.
This is a simple technique that can be used for mental stimulation or practical application, depending on what you have in mind at the time. It is an excellent tool for breaking you out of a functionally fixated mindset. To use this technique, think of an item or object, usually a common one like a brick, toothpick, pencil or bucket, and set the task of thinking of all the possible uses for that object, without regard to what the object is normally used for, what it is named or how it is usually thought of. Sometimes a time limit, like three to five minutes, can be given. Other times a quantity limit, like 25 to 100 can be given. All the techniques of idea generation are used, from a checklist to attribute analysis to random stimulation.
For example: What are the possible uses for a brick? Ideas: doorstop, boat anchor, build a wall, build a walk, ballast, sanding block, powder and make dye, put on a white background and make a sign (red letters), nutcracker, shoes, straightedge, red chalk, stop signal (use something green like a cucumber for go), heat reservoir, leaf press, paper weight, step stool, target for shooting, children's toys, scale weight standard, distance standard, the definition of red, water holder (soaked), tamper, pattern maker (in soft material), pendulum weight, bell clapper, roofing material (crushed).
Improvements to: "Improvements to" is the counterpart of "uses for." Whereas "uses for" concentrates on using a given item, often unchanged, for multiple purposes different from the item's original purpose, the "improvements to" technique focuses on altering an item to enhance its original, given purpose. The item in question can be any of several kinds and is not limited to objects.
Objects: The first and most obvious "thing" to improve is an object, usually something common that most people would never think of changing. The classic, textbook example item is the coffee cup. Suggested improvements have included things like multiple handles, anti-skid, anti-tip over, anti-spill (lids), built-in heater, decorations, wheels, tea bag holder on the side, insulated, self-brewing, and self-cleaning.
The improvements ideally should move away from obvious bolt-on things, but we might also think about more imaginative improvements.
Places, Institutions, Things: In addition to the object, a second kind of thing that improvements can be applied to is a place, institution or thing. For example, list ten ways to improve a college, a marriage, a shopping mall, the local church, the road system, or communications channels (telephone, TV, radio). Improvements to these areas require more thoughtful and elaborate proposals, often involving improvements in attitudes, beliefs, behaviour, relationships, or other non-tangible things, as well as changes in physical technology. A piece of wood and a tube of glue are no longer sufficient to effect improvement.
Ideas: A third area of improvement is even more removed from wood and glue: the improvement of ideas or abstractions. How can we improve art or the writing of history or the application of personal values to our actions?
In all of these cases, problem exploration (an exploration and articulation of needs) is usually the first step. What is there about a coffee cup that is deficient or that could be made better? What about shopping malls do you (and most people) dislike? How is the bulk of recorded or taught history insufficient or imperfect--what keeps it from being described as excellent?
Again, remember the constructive discontent philosophy. The coffee cup, the local church, the college, art, all may be really good and suitable and "satisfactory" in what they do; to look for ways to improve them should not imply condemnation or rejection. This "either it's fine or it's bad" attitude often gets in the way of thinking calmly about improvements. In personal relationships, romantic or supervisor/employee, in techniques and policies, whenever someone suggests an improvement, the typical response is, "So what's so terrible about it now?" Be sensitive, therefore, to the ego needs of the human element involved in improving things. Don't rush into the cafeteria and declare that you are there to make the putrid food edible at last - think of the people who make it now.
Click here to view and download a handout with a list of ways to improve something.
Note: Remember that some of the major problems in modern living are too much noise, too much information, too many decisions, too much complexity, together with a general lack of quality and reliability. Intelligent addressing of these problems in connection with your idea should produce welcome improvements to it.